This page (revision-15) was last changed on 03-Feb-2023 15:21 by Maury Markowitz 

This page was created on 18-Oct-2017 22:56 by Roland B. Wassenberg

Only authorized users are allowed to rename pages.

Only authorized users are allowed to delete pages.

Page revision history

Version Date Modified Size Author Changes ... Change note
15 03-Feb-2023 15:21 4 KB Maury Markowitz to previous
14 11-May-2018 14:07 4 KB Maury Markowitz to previous | to last
13 07-May-2018 20:33 3 KB Maury Markowitz to previous | to last
12 07-May-2018 20:29 3 KB Maury Markowitz to previous | to last
11 04-May-2018 15:00 2 KB Maury Markowitz to previous | to last DMSC-FastBasic ==> FastBasic
10 02-May-2018 14:19 2 KB Maury Markowitz to previous | to last
9 28-Apr-2018 13:09 2 KB Maury Markowitz to previous | to last
8 28-Apr-2018 13:07 1 KB Maury Markowitz to previous | to last
7 28-Apr-2018 13:05 1 KB Maury Markowitz to previous | to last
6 28-Apr-2018 01:00 1 KB Maury Markowitz to previous | to last
5 26-Apr-2018 16:50 1 KB Maury Markowitz to previous | to last
4 21-Oct-2017 00:12 846 bytes Roland B. Wassenberg to previous | to last
3 18-Oct-2017 23:16 875 bytes Roland B. Wassenberg to previous | to last
2 18-Oct-2017 22:56 19 bytes Roland B. Wassenberg to previous | to last Dmsc-FastBasic ==> DMSC-FastBasic
1 18-Oct-2017 22:56 19 bytes Roland B. Wassenberg to last dmsc FastBasic

Page References

Incoming links Outgoing links

Version management

Difference between version and

At line 5 changed one line
FastBasic is one of the newest BASICs for the Atari 8-bit platform. It includes most of the speed-up options found in previous versions, notably a new floating-point math library and the improvements to GOTO and FOR/NEXT performance. FastBasic also includes integer variables, as well as 8-bit and 16-bit arrays, which add even more performance when they can be used - and that is is "almost always".
FastBasic is one of the newest BASICs for the Atari 8-bit platform. It includes most of the speed-up options found in previous versions, notably improvements to GOTO and FOR/NEXT performance. FastBasic also includes integer variables, as well as 8-bit and 16-bit arrays, which add even more performance when they can be used - and that is is "almost always". FastBasic uses whatever floating point library is available in ROM, so it can be further sped up with replacement ROMs like FastChip.