||ADR||HEXADR||NAME||DESCRIPTION||SHADOW OF||OS |707|$02C3|PCOLR3|Color of Player and Missile 3|[COLPM3] |all Missiles have the same color as corresponding Players (e.g. P0=M0, P1=M1) except when joined together as 5th player by setting Bit 4 of [PRIOR]/[GPRIOR]. Then they have the color of register 3 [COLOR3]/[COLPF3]. ---- see also: [Color topics|Color_topics], [Pm_topics] previous: 706, $02C2, [PCOLR2], Player/Missile 2 Color Register next: 708, $02C4, [COLOR0], Color Register 0